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Tuesday 28 March 2017

CCNP Routing

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BRIEF
·         The first link-state routing protocol was implemented and deployed in the ARPANET (Advanced Research Project Agency Network), the predecessor to later link-state routing protocols.
·         Next, DEC (Digital Equipment Corporation) proposed and designed a link-state routing protocol for ISO’s OSI networks, IS-IS (Intermediate System-to-Intermediate System).
o    Later, IS-IS was extended by the IETF to carry IP routing information.
·         IETF working group designed a routing protocol specifically for IP routing, OSPF (Open Shortest Path First).
·         OSPF version 2, current version, RFC 2328, John Moy
·         Uses the Dijkstra algorithm to calculate a SPT (Shortest Path Tree)



Use Full Link for CCNP Certification-
Use Full Link for CCNA Certification-
Use Full Link for CCIE Certification-
Single Area OSPF

OSPF Notes


·         Configuration of OSPF is easy.
·         The concepts and theory that make it a robust and scalable protocol is a little more complex.
·         Information in this presentation that goes beyond that which is presented in the CCNP 3.0 curriculum.
·         This information is included to give you a better understanding of OSPF, to answer some of the students’ questions, and to get an idea of the true operational features of OSPF.


Preview of the OSPF Commands

Required Commands:


Rtr(config)# router ospf process-id
Rtr(config-router)# network address wildcard-mask area area-id


Optional Commands:


Rtr(config-router)# default-information originate (Send default)
Rtr(config-router)# area area authentication  (Plain authen.)
Rtr(config-router)# area area authentication message-digest
                                              (md5 authen.)
Rtr(config)# interface loopback number      (Configure lo as RtrID)
Rtr(config)# interface type slot/port
Rtr(config-if)# ip ospf priority <0-255>      (DR/BDR election)
Rtr(config-if)# bandwidth kbps           (Modify default bandwdth)
RTB(config-if)# ip ospf cost cost        (Modify inter. cost)
Rtr(config-if)# ip ospf hello-interval seconds     (Modify Hello)
Rtr(config-if)# ip ospf dead-interval seconds      (Modify Dead)
Rtr(config-if)# ip ospf authentication-key passwd (Plain/md5authen)
Rtr(config-if)# ip ospf message-digest-key key-id md5 password
















Advantages of OSPF
·         OSPF is link-state routing protocol
o    RIP, IGRP and EIGRP are distance-vector (routing by rumor) routing protocols, susceptible to routing loops, split-horizon, and other issues.
·         OSPF has fast convergence
o    RIP and IGRP hold-down timers can cause slow convergence.
·         OSPF supports VLSM and CIDR
o    RIPv1 and IGRP do not
·         Cisco’s OSPF metric is based on bandwidth
o    RIP is based on hop count
o    IGRP/EIGRP bandwidth, delay, reliability, load
·         OSPF only sends out changes when they occur.
o    RIP sends entire routing table every 30 seconds, IGRP every 90 seconds
o    Extra: With OSPF, a router does flood its own LSAs when it age reaches 30 minutes (later)
·         OSPF also uses the concept of areas to implement hierarchical routing
·         Two open-standard routing protocols to choose from:
o    RIP, simple but very limited, or
o    OSPF, robust but more sophisticated to implement.
·         IGRP and EIGRP are Cisco proprietary







OSPF Terminology
·         Link: Interface on a router
·         Link state: Description of an interface and of its relationship to its neighboring routers, including:
o    IP address/mask of the interface,
o    The type of network it is connected to
o    The routers connected to that network
o    The metric (cost) of that link
·         The collection of all the link-states would form a link-state database.
OSPF

Router


·         Router ID – Used to identify the routers in the OSPF network
o    IP address configured with the OSPF router-id command (extra)
o    Highest loopback address (configuration coming)
o    Highest active IP address (any IP address)
·         Loopback address has the advantage of never going down, thus diminishing the possibility of having to re-establish adjacencies. (more in a moment)
OSPF Routing Domain

CCNA 3.0 covers Single Area OSPF as opposed to Multi-Area OSPF


·         All routers will be configured in a single area, the convention is to use area 0
·         If OSPF has more than one area, it must have an area 0
·         CCNP includes Multi-Area OSPF
·         We will include a brief introduction to Multi-Area OSPF so you can see the real advantages to using OSPF








Link State
CCNP Link-State Concepts


1. Flooding of link-state information



·         The first thing that happens is that each node, router, on the network announces its own piece of link-state information to other all other routers on the network. This includes who their neighboring routers are and the cost of the link between them.
·         Example: “Hi, I’m RouterA, and I can reach RouterB via a T1 link and I can reach RouterC via an Ethernet link.”
·         Each router sends these announcements to all of the routers in the network.


2. Building a Topological Database



·         Each router collects all of this link-state information from other routers and puts it into a topological database.


3. Shortest-Path First (SPF), Dijkstra’s Algorithm



·         Using this information, the routers can recreate a topology graph of the network.
·         Believe it or not, this is actually a very simple algorithm and we highly suggest you look at it some time, or even better, take a class on algorithms. (Radia Perlman’s book, Interconnections, has a very nice example of how to build this graph – she is one of the contributors to the SPF and Spanning-Tree algorithms.


4. Shortest Path First Tree



·         This algorithm creates an SPF tree, with the router making itself the root of the tree and the other routers and links to those routers, the various branches.


5. Routing Table



·         Using this information, the router creates a routing table.




Extra: Simplified Link State Example



·         In order to keep it simple, we will take some liberties with the actual process and algorithm, but you will get the basic idea!
·         You are RouterA and you have exchanged “Hellos” with:
o    RouterB on your network 11.0.0.0/8 with a cost of 15,
o    RouterC on your network 12.0.0.0/8 with a cost of 2
o    RouterD on your network 13.0.0.0/8 with a cost of 5
o    Have a “leaf” network 10.0.0.0/8 with a cost of 2
·         This is your link-state information, which you will flood to all other routers.
·         All other routers will also flood their link state information. (OSPF: only within the area)

Simplified Link State Example

Simplified Link State Example


Link State information from RouterB


We now get the following link-state information from RouterB:


·         Connected to RouterA on network 11.0.0.0/8, cost of 15
·         Connected to RouterE on network 15.0.0.0/8, cost of 2
Have a “leaf” network 14.0.0.0/8, cost of 15

Link State information from RouterB

Link State information from RouterB


Link State information from RouterC


We now get the following link-state information from RouterC:


·         Connected to RouterA on network 12.0.0.0/8, cost of 2
·         Connected to RouterD on network 16.0.0.0/8, cost of 2
·         Have a “leaf” network 17.0.0.0/8, cost of 2

Link State information from RouterC

Link State information from RouterC


Link State information from RouterD


We now get the following link-state information from RouterD:


·         Connected to RouterA on network 13.0.0.0/8, cost of 5
·         Connected to RouterC on network 16.0.0.0/8, cost of 2
·         Connected to RouterE on network 18.0.0.0/8, cost of 2
·         Have a “leaf” network 19.0.0.0/8, cost of 2

Link State information from RouterD

Link State information from RouterD


Link State information from RouterE


We now get the following link-state information from RouterE:


·         Connected to RouterB on network 15.0.0.0/8, cost of 2
·         Connected to RouterD on network 18.0.0.0/8, cost of 10
·         Have a “leaf” network 20.0.0.0/8, cost of 2

Link State information from RouterE

Link State information from RouterE














Topology
·         Using the topological information we listed, RouterA has now built a complete topology of the network.
·         The next step is for the link-state algorithm to find the best path to each node and leaf network.

Simplified Link State Example


Simplified Link State Example


Choosing the Best Path


Choosing the Best Path



·         Using the link-state algorithm RouterA can now proceed to find the shortest path to each leaf network.

SPT Results Get Put into the Routing Table


·         Now RouterA knows the best path to each network, creating an SPT (Shortest Path Tree).

http://www.hub4tech.com/sites/default/files/tutorial/ccnp/ospf21.png

SPT Results Get Put into the Routing Table


http://www.hub4tech.com/sites/default/files/tutorial/ccnp/ospf22.png
















OSPF’s Metric is Cost (Bandwidth)
·         “A cost is associated with the output side of each router interface. This cost is configurable by the system administrator. The lower the cost, the more likely the interface is to be used to forward data traffic.”
·         RFC 2328 does not specify any values for cost.
·         Bay and some other vendors use a default cost of 1 on all interfaces, essentially making the OSPF cost reflect hop counts.


Cisco: Cost = Bandwidth



·         Cisco uses a default cost of 108/bandwidth
·         Default bandwidth of the interface (bandwidth command)
·         108(100,000,000) as the reference bandwidth: This is used so that the faster links (higher bandwidth) have lower costs.
o    Routing metrics, lower the cost the better the route.
o    i.e. RIP: 3 hops is better than 10 hops
o    Extra: The reference bandwidth can be modified to accommodate networks with links faster than 100,000,000 bps (100 Mbps). See ospf auto-cost reference-bandwidth command.
·         Cost of a route is the cumulative costs of the outgoing interfaces from this router to the network.


CIsco default interface costs



56-kbps serial link = 1785 
64-kbps serial link = 1562     128-kbps serial link = 781 
T1 (1.544-Mbps serial link) = 64 
E1 (2.048-Mbps serial link) = 48 
4-Mbps Token Ring = 25 
Ethernet = 10 
16-Mbps Token Ring  = 6 
Fast Ethernet  = 1
Problem: Gigabit Ethernet and faster = 1



Notes:



·         Cisco routers default to T1 (1.544 Mbps) on all serial interfaces and require manual modification with the bandwidth command.
·         ospf auto-cost reference-bandwidth reference-bandwidth can be used to modify the reference-bandwidth for higher speed interfaces.

Few final notes


·         For serial links, if it is not a T1 line, use the bandwidth command to configure the interface to the right bandwidth
·         Both sides of the link should have the same bandwidth value
·         If you use the command ospf auto-cost reference-bandwidth reference-bandwidth, configure all of the routers to use the same value.








OSPF Packet Types
OSPF Packet Type
Description
Type 1-Hello
Establishes and maintains adjacency information with neighbors
Type 2-Database discription packet(DBD)
Describes the content of the link-state database on an OSPF
Type 3-Link State Request(LSR)
Request specific pieces of a link-state database
Link-state update(LSU)
Transports link-state advertisements(LSAs) to neighbor routers
Link-state acknowledgement(LSAck)
Acknowledges receipt of a neighbor's LSA



Version
Type
Packet Length
Router ID
Area ID
Checksum
Authentication Type
Authentication Data



OSPF Hello Protocol



Network Mask
Hello Interval
Options
Router Priority
Dead Interval
Designated Router
Backup Designated Router
Neighbor Router ID
Neighbor Router ID
(additional Neighbor Router ID fields can be added to the end of the header,if necessary)


Hello subprotocol is intended to perform the following tasks within OSPF:

·         Dynamic neighbor discovery
·         Detect unreachable neighbors
·         Ensure two-way communications between neighbors
·         Ensure correctness of basic interface parameters between neighbors
·         Provide necessary information for the election of the Designated and Backup Designated routers on a LAN segment (coming)


Network Mask
Hello Interval
Options
Router Priority
Dead Interval
Designated Router
Backup Designated Router
Neighbor Router ID
Neighbor Router ID
(additional Neighbor Router ID fields can be added to the end of the header,if necessary)


·         OSPF routers send Hellos on OSPF enabled interfaces:
o    Default every 10 seconds on multi-access and point-to-point segments
o    Default every 30 seconds on NBMA segments (Frame Relay, X.25, ATM)
o    Most cases OSPF Hello packets are sent as multicast to ALLSPFRouters (224.0.0.5)
·         HelloInterval - Cisco default = 10 seconds or 30 seconds and can be changed with the command ip ospf hello-interval.
·         RouterDeadInterval - The period in seconds that the router will wait to hear a Hello from a neighbor before declaring the neighbor down.
o    Cisco uses a default of four-times the HelloInterval (4 x 10 sec. = 40 seconds, 120 secconds for NBMA) and can be changed with the command ip ospf dead-interval.
·         Note: For routers to become adjacent, the Hello, DeadInterval and network types must be identical between routers or Hello packets get dropped!





















OSPF Network Types
Show IP OSPF interface


Show IP OSPF interface


Network Type
Table Title
Broadcast multiaccess
Ethernet,Token Ring, or FDDI
NonBroadcast multiaccess
Frame Relay,X25,SMDS
Point-to-point
PPP,HDLC
Point-to-multipoint
Configured by an administrator


Unless you are configuring an NBMA network like Frame Relay, this won’t be an issue. 


·         Many administrators prefer to use point-to-point or point-to-multipoint for NMBA to avoid the DR/BDR and full-mesh issues.


OSPF packet types


Type
Description
1
Hello(stablishes and maintain adjacency relationships with neighbors)
2
Database description packet (describes the content of an OSPF router's link state)OSPF Type-2 (DBD
3
LInk-state request(requests specific pieces of a neighbor router's link-state database)OSPF Type-3 (LSR)
4
LInk-state update(transport link-state advertisement (LSAs) to neighbor routers)OSPF Type-4 (LSU)
5
LInk-state acknowledgement(Neighbor routers acknowledge receipt of the LSAs)OSPF Type-5 (LSAck)

OSPF Type-4 packets have 7 LSA packets









Steps to OSPF Operation
·         Establish router adjacencies
·         Elect a designated router and a backup designated router
·         Discover routes
·         Select appropriate route to use
·         maintain routing information


OSPF states



·         down
·         Init
·         Two-way
·         Ex-start
·         Exchange
·         Loading
·         full adjacency


Steps to OSPF Operation with States



·         Establishing router adjacencies (Routers are adjacent)
o    Down State – No Hello received
o    Init State – Hello received, but not with this router’s Router ID “Hi, my name is Carlos.” “Hi, my name is Maria.”
o    Two-way State – Hello received, and with this router’s Router ID “Hi, Maria, my name is Carlos.” “Hi, Carlos, my name is Maria.”
·         Electing DR and BDR – Multi-access (broadcast) segments only
o    ExStart State with DR and BDR
o    Two-way State with all other routers
·         Discovering Routes
o    ExStart State
o    Exchange State
o    Loading State
o    Full State (Routers are “fully adjacent”)
·         Calculating the Routing Table
·         Maintaining the LSDB and Routing Table














Establishing Adjacencies
·         Initially, an OSPF router interface is in the down state.
·         An OSPF interface can transition back to this state if it has not received a Hello packet from a neighbor within the RouterDeadInterval time (40 seconds unless NBMA, 120 seconds).
·         In the down state, the OSPF process has not exchanged information with any neighbor.
·         OSPF is waiting to enter the init state.
·         An OSPF router tries to form an adjacency with at least one neighbor for each IP network it’s connected to.
Router


·         The process of establishing adjacencies is asymmetric, meaning the states between two adjacent routers may be different as they both transition to full state.
·         RTB perspective and assuming routers are configured correctly.
·         Trying to start a relationship and wanting to enter the init state or really the two-way-state
·         RTB begins multicasts OSPF Hello packets (224.0.0.5, AllSPFRouters), advertising its own Router ID.
224.0.0.5: All OSPF routers should be able to transmit and listen to this address.
·         Router ID = Highest loopback address else highest active IP address.
·         Loopback address has the advantage of never going down, thus diminishing the possibility of having to re-establish adjacencies. (more in a moment)
o    Use private ip addresses for loopbacks, so you do not inadvertently advertise a route to a real network that does not exist on your router.
·         For routers to become adjacent, the Hello, DeadInterval and network types must be identical between routers or Hello packets get dropped!
Down State - Init State – Two Way State


Down State - Init State – Two Way State



·         Down State - OSPF routers send Type 1 Hello packets at regular intervals (10 sec.) to establish neighbors.
·         When a router (sends or) receives its first Hello packet, it enters the init state, indicating that the Hello packet was received but did not contain the Router ID of the receiving router in the list of neighbors, so two-way communications is not yet ensured.
·         As soon as the router sends a Hello packet to the neighbor with its RouterID and the neighbor sends a Hello packet packet back with that Router ID, the router’s interface will transition to the two-way state.
·         Now, the router is ready to take the relationship to the next level.


From Init state to the Two-way state



·         RTB receives Hello packets from RTA and RTC (its neighbors), and sees its own Router ID (10.6.0.1) in the Neighbor ID field.
·         RTB declares takes the relationship to a new level, and declares a two-way state between itself and RTA, and itself and RTC.
·         As soon as the router sends a Hello packet to the neighbor with its RouterID and the neighbor sends a Hello packet packet back with that Router ID, the router’s interface will transition to the two-way state.
·         Now, the router is ready to take the relationship to the next level.


Two-way state



·         RTB now decides who to establish a “full adjacency” with depending upon the type of network that the particular interfaces resides on.
·         Note: The term adjacency is used to both describe routers reaching 2-way state and when they reach full-state. Not to go overboard on this, but technically OSPF routers are adjacent when the FSM reaches full-state and IS-IS is considered adjacent when the FSM reaches 2-way state.


Two-way state to ExStart state



·         If the interface is on a point-to-point link, the routers becomes adjacent with its sole link partner (aka “soul mates”), and take the relationship to the next level by entering the ExStart state. (coming soon)


Remaining in the two-way state



·         If the interface is on a multi-access link (Ethernet, Frame Relay, …) RTB must enter an election process to see who it will establish a full adjacency with, and remains in the two-way state.

Electing the DR and BDR
·         On multi-access, broadcast links (Ethernet), a DR and BDR (if there is more than one router) need to be elected.
·         DR - Designated Router
·         BDR – Backup Designated Router
·         DR’s serve as collection points for Link State Advertisements (LSAs) on multi-access networks
·         A BDR back ups the DR.
·         If the IP network is multi-access, the OSPF routers will elect one DR and one BDR
·         Without a DR, the formation of an adjacency between every attached router would create many unnecessary LSA (Link State Advertisements), n(n-1)/2 adjacencies.
·         Flooding on the network itself would be chaotic.

Designated Router & Backup Designated Router
Designated Router & Backup Designated Router


·         Router with the highest Router ID is elected the DR, next is BDR.
·         But like other elections, this one can be rigged.
·         The router’s priority field can be set to either ensure that it becomes the DR or prevent it from being the DR.
Rtr(config-if)# ip ospf priority <0-255>
o    Higher priority becomes DR/BDR
o    Default = 1
o    0 = Ineligible to become DR/BDR
·         The router can be assigned a priority between 0 and 255, with 0 preventing this router from becoming the DR (or BDR) and 255 ensuring at least a tie. (The highest Router ID would break the tie.)
·         All other routers, “DROther”, establish adjacencies with only the DR and BDR.
·         DRother routers multicast LSAs to only the DR and BDR (224.0.0.6 - all DR routers)
·         DR sends LSA to all adjacent neighbors (DROthers) (224.0.0.5 - all OSPF routers)


Backup Designated Router - BDR



·         Listens, but doesn’t act.
·         If LSA is sent, BDR sets a timer.
·         If timer expires before it sees the reply from the DR, it becomes the DR and takes over the update process.
·         The process for a new BDR begins.

A new router enters the network:

·         Once a DR is established, a new router that enters the network with a higher priority or Router ID it will NOT become the DR or BDR. (Bug in early IOS 12.0)
·         Regardless of the priority or Router ID, that router will become a DROther.
·         If DR fails, BDR takes over as DR and selection process for new BDR begins.


Clarifications



·         Hello packets are still exchanged between all routers on a multi-access segment (DR, BDR, DROthers,….) to maintain neighbor adjacencies.
·         OSPF LSA packets (coming) are packets which are sent from the BDR/DROthers to the DR, and then from the DR to the BDR/DROthers. (The reason for a DR/BDR.)
·         Normal routing of IP packets still takes the lowest cost route, which might be between two DROthers.

















Discovering Routes and Reaching Full State
ExStart State


ExStart State



·         This state starts the LSDB (Link State Data Base) synchronization process.
·         This will prepare for initial database exchange.
·         Routers are now ready to exchange routing information.
o    Between routers on a point-to-point network
o    On a multi-access network between the DRothers and the DR and BDR.
·         Formally, routers in ExStart state are characterized as adjacent, but have not yet become “fully adjacent” as they have not exchanged data base information.

But who goes first in the exchange?

·         ExStart is established by exchanging OSPF Type-2 DBD (Database Description) packets (I believe the curriculum says LSA type 2 which is something else).
·         Purpose of ExStart is to establish a “master/slave relationship” between the two routers decided by the higher router id.
·         Once the roles are established they enter the Exchange state.


DBD Packet


OSPF Packet Type
Discription
Type 1-Hello
Establishes and maintains adjacency information with neighbors
Type 2-Database discription packet(DBD)
Describes the content of the link-state database on an OSPF
Type 3-Link State Request(LSR)
Request specific pieces of a link-state database
Link-state update(LSU)
Transports link-state advertisements(LSAs) to neighbor routers
Link-state acknowledgement(LSAck)
Acknowledges receipt of a neighbor's LSA


DBD Packet


Exchange State



·         Routers exchange one or more Type-2 DBDs (Database Description) packets, which is a summary of the link-state database
send LSAcks to verify
·         Routers compare these DBDs with information in its own database.
·         When a DBD packet is received the router looks through the LSA (Link State Advertisement) headers and identifies LSAs that are not in the router’s LSDB or are a different version from its LSDB version (older or newer).
·         If the LSA is not in its LSDB or the LSA is a more recent version, the router adds an entry to its Link State Request list.
·         This process ends when both routers stop have sent and received acknowledgements for all their DBD packets – that is they have successfully sent all their DBD packets to each other.
·         If a router has entries in its Link State Request list, meaning that it needs additional information from the other router for routes that are not in its LSDB or has more recent versions, then it enters the loading state.
·         If there are no entries in its Link State Request list, than the router’s interface can transition directly to full state.
·         Complete routing information is exchanged in the loading state, discussed next.


Loading State



·         If a router has entries in its Link State Request list, meaning that it needs additional information from the other router for routes that are not in its LSDB or has more recent versions, then it enters the loading state.
·         The router needing additional information sends LSR (Link State Request) packets using LSA information from its LSR list.
·         The other routers replies by sending the requested LSAs in the Link State Update (LSU) packet.
·         The receiving router sends LSAck to acknowledge receipt.
·         When all LSAs on the neighbors Link State Request list have been received, the “neighbor FSM” transitions this interface to Full state.


Link State Requests (LSR)


Link State Requests (LSR)


Link State Advertisement (Update)


Link State Requests (LSR)


Full State - the explanation



·         Full state - after all LSRs have been updated.
·         At this point the routers should have identical LSDBs (link-state databases).

Flooding LSAs


·         Once this interface transitions to or from Full state the router originates a new version of a Router LSA (coming) and floods it to its neighbors, distributing the new topological information – out all OSPF enabled interfaces.
·         Broadcast networks:
o    DR: If the LSA was received on this interface, send it out this interface so DROthers receive it (224.0.0.5 - all OSPF routers)
o    BDR/DROther: If the LSA was received on this interface, do not send out this interface (received from DR).












Calculating the Routing Table
·         The router now has a complete link-state database
·         Now the router is ready to create a routing table, but first needs to run the Shortest Path First Algorithm on the link state database, which will create the SPF tree.
·         Dijkstra’s algorithm is used to calculate the Shortest Path Tree from the LSAs in the link state database.
·         SPF, Shortest Path First calculations places itself as the root and creating a “tree diagram” of the network.

Link- State Concepts

Link- State Concepts


·         The LSAs that build the database contain three important pieces of generic information: RouterID of the sender of the LSA, the NeighborID, and cost of the link between the Router and the neighbor (I.e the state of the link or link-state).
·         We will not go into the details here, but the books mentioned earlier all some excellent examples on this process.
·         Also, remember the link-state exercise we did earlier!

SPF Holdtime



·         SPF algorithm is CPU intensive and takes some time depending upon the size of the area (coming next week), the number of routers, the size of the link state database.
·         A flapping link can cause an OSPF router to keep on recomputing a new routing table, and never converge.
·         To minimize this problem:
o    SPF calculations are delayed by 5 seconds after receiving an LSU (Link State Update)
o    Delay between consecutive SPF calculations is 10 seconds
·         You can configure the delay time between when OSPF receives a topology change and when it starts a shortest path first (SPF) calculation (spf-delay).
·         You can also configure the hold time between two consecutive SPF calculations (spf-holdtime).


Router(config-router)# timers spf spf-delay spf-holdtime 
RTB#show ip ospf 1
Routing Process "ospf 1" with ID 10.6.0.1
 
    Area BACKBONE(0)
        Number of interfaces in this area is 2
        Area has no authentication
        SPF algorithm executed 5 times
        Area ranges are
        Number of LSA 4. Checksum Sum 0x1D81A
        Number of opaque link LSA 0. Checksum Sum 0x0
        Number of DCbitless LSA 0
        Number of indication LSA 0
        Number of DoNotAge LSA 0
        Flood list length 0 


OSPF areas


·         OSPF areas are designed to keep issues like flapping links within an area.
·         SPF is not recalculated if the topology change is in another area.
·         The interesting thing is that OSPF distributes inter-area (between areas) topology information using a distance-vector method.
·         OSPF uses link-state principles only within an area.
·         ABRs relay routing information between areas via distance vector technique similar to RIP or IGRP.




















Maintaining LSDB and Routing Table Information
Maintaining LSDB and Routing Table Information

Maintaining LSDB and Routing Table Information

OSPF convergence time for intra-area routing is determined by the amount of time routers spend on:


·         Link-failure or neighbor unreachability detection
·         Origination of the new LSA
·         Flooding the new version of the LSA to all routers
·         SPF calculation on all routers

When inter-area routing is considered, installation or removal of a route in the routing table may trigger the need to send LSAs to other areas.


·         New inter-area routes may need to be calculated in the other areas.
·         Remember, OSPF distributes inter-area (between areas) topology information using a distance-vector method.
·         OSPF uses link-state principles only within an area, so changes in other areas to not cause the router to re-run the SPF algorithm.

Link-failure or neighbor unreachability detection


·         In OSPF, link failure can be determined by:
o    Physical layer or data link layer – directly reporting a state change on a directly connected interface.
o    The Hello subprotocol – The router’s interface has not received a Hello packet from an adjacent neighbor within the OSPF RouterDeadInterval time (40 seconds or 120 seconds on NBMA links).
·         FYI: LSAs are not originated any faster than every 5 seconds (MinLSInterval) to prevent flooding storms in unstable networks.
·         When the router wants to report a down link, it sets the LS Age field to the MaxAge value (3,600 seconds), which tells routers to flush this entry from their LSDB.

LSU Packet & Router LSA


Periodic updates



·         Each LSA entry in the link-state database has its own age timer, with a default of 60 minutes (3,600 seconds). – this is known as the MaxAge value of the LSA entry.
·         When an LSA reaches MaxAge, it is flushed from the LSDB.
·         Before this happens the LSA has a Link State Refresh Time (LSRefreshTimer), 30 minutes, (1,800 seconds) and when this time expires the router that originated the LSA will floods a new LSA to all its neighbors, who will reset the age of the LSA in its LSDB.
·         This is also known as the “paranoid update.” or “periodic update.”
·         These updates do not trigger recalculation of the routing table.



Configuring Single Area OSPF

Enabling OSPF


Rtr(config)# router ospf process-id

·         process-id: 1 - 65,535
·         Cisco feature, which allows you to run multiple, different OSPF routing processes on the same router. (But don’t!)
·         Process-id is locally significant, and does not have to be the same number on other routers (they don’t care).
·         This is different than the process-id used for IGRP and EIGRP which must be the same on all routers sharing routing information.
·         Extra: FYI - Cisco IOS limits the number of dynamic routing processes to 30. This is because it limits the number of protocol descriptors to 32, using one for connected route sources, one for static route sources, and 30 for dynamic route sources.


Configuring the Network Command



Rtr(config)# router ospf process-id
Rtr(config-router)# network address wildcard-mask area area-id



·         Tells OSPF which interfaces to enable OSPF on (send and receive updates), matching the address and wildcard mask.
·         Also, tells OSPF to include this network in its routing updates
·         Wildcard is necessary because OSPF supports CIDR and VLSM
·         Most of the time you can just use an inverse-mask (like access-lists) as the network wildcard mask.


Rtr(config-if)#ip add 10.5.1.1 255.255.255.0
Rtr(config)# router ospf 10
Rtr(config-router)#network 10.5.1.0 0.0.0.255 area 0



Network Command and the Wildcard Mask


Network Command and the Wildcard Mask


Network Command and the Wildcard Mask

First three octets of the address must match 192.168.3.0 0.0.0.3

·         Last octet of the network address is 0 = 00000000
·         Last octet of the wildcard mask address is 3 = 00000011
·         Must match the first 6 bits of the address 000000
·         Don’t care about the last two bits of the address 11
·         ‘Addresses’ that would match 00000000, 00000001, 00000010, 00000011
192.168.20.0, 192.168.20.1, 192.168.20.2, 192.168.20.3
·         ‘Address’ that does NOT match: 00000101 or 192.168.20.5

DR/BDR Elections


Configuring a Loopback Address



Rtr(config)# interface loopback 0
Rtr(config-if)# ip add 10.1.1.1 255.255.255.0



·         Automatically are “up” and “up”
·         Very useful in setting Router IDs as they never go down.
·         RouterID is used to identify the routers in the OSPF network
o    IP address configured with the Router-ID command (extra)
o    Highest loopback address
o    Highest active IP address
·         Important for DR/BDR elections unless you use the ip ospf priority command (next)
·         Extra: Also, useful to configure “virtual” networks that you can ping and route as if they were attached networks.


DR/BDR Elections


DR/BDR Elections


·         Router with the highest Router ID is elected the DR, next is BDR.
·         But like other elections, this one can be rigged.
Rtr(config)# interface fastethernet 0
Rtr(config-if)# ip ospf priority <0-255>
·         Higher priority becomes DR/BDR
·         Default = 1
·         Ineligible to become DR/BDR = 0


Modifying the Cost



Rtr(config-if)# bandwidth 64 = Rtr(config-if)# ip ospf cost 1562
 
bandwidth command
Rtr(config-if)# bandwidth kilobits   
                (ex: 64 = 64,000bps)



·         Changes the default bandwidth metric on a specific interface.
·         Used in the 108/bandwidth calculation for cumulating the cost of a route from the router to the network on the outgoing interfaces.
·         Does not modify the actual speed of the link.


ip ospf cost command
RTB(config-if)# ip ospf cost value  
               (ex: 1562, same as bandwidth = 64kbps)



·         Configures the cost metric for a specific interface
·         Uses this value for the cost of this interface instead of the 108/bandwidth calculation
·         Common for multivendor environments.








Configuring Simple Authentication
A router, by default, trusts that routing information received, has come from a router that should be sending it.

Rtr(config-if)# ip ospf authentication-key passwd

·         Configured on an interface
·         password = Clear text unless message-digest is used (next)
o    Easily captured using a packet sniffer
o    Passwords do not have to be the same throughout an area, but they must be same between neighbors.

After a password is configured, you enable authentication for the area on all participating area routers with:

Rtr(config-router)# area area authentication 

·         Configured for an OSPF area, in ospf router mode.


Configuring Simple Authentication



Configuring MD5 Encrypted Authentication
Rtr(config-if)# ip ospf message-digest-key key-id md5 password

·         Key-id = 1 to 255, must match on each router to authenticate.
·         md5 = Encryption-type
·         password = encrypted
o    Passwords do not have to be the same throughout an area, but they must be same between neighbors.

After a password is configured, you enable authentication for the area on all participating area routers with:

Rtr(config-router)# area area authentication [message-digest]

·         message-digest option must be used if using message-digest-key
·         If optional message-digest is used, a message digest, or hash, of the password is sent.

MD5 Encryption


MD5 Encryption



·         MD5 authentication, creates a message digest.
·         This is scrambled data that is based on the password and the packet contents .
·         The receiving router uses the shared password and the packet to re-calculate the digest.
·         If the digests match, the router believes that the source of the packet and its contents have not been tampered with.
·         In the case of message-digest authentication, the authentication data field contains the key-id and the length of the message digest that is appended to the packet.
·         The Message Digest is like a watermark that can’t be faked.


MD5 Authentication (FYI)


MD5 Authentication (FYI)


Configuring OSPF Timers



Rtr(config-if)# ip ospf hello-interval seconds
Rtr(config-if)# ip ospf dead-interval seconds



·         Configured on an interface
·         For OSPF routers to be able to exchange information, the must have the same hello intervals and dead intervals.
·         By default, the dead interval is 4 times the hello interval, so the a router has four chances to send a hello packet being declared dead. (not required)
·         In multi-vendor networks, Hello timers may need to be adjusted.
·         Do not modify defaults unless you have a compelling need to do so.

Defaults

·         On broadcast networks hello interval = 10 seconds, dead interval 40 seconds.
·         On non-broadcast networks hello interval = 30 seconds, dead interval 120 seconds.
·         Note: On some IOS’s, the deadinterval automatically changes when the hellointerval is modified.











Configuring and Propagating a Default Route
Router(config)# ip route 0.0.0.0 0.0.0.0 serial0
Router(config)# router ospf 1
Router(config-router)# default-information originate [always] 



·         If the ASBR has a default route configured (ip route 0.0.0.0 0.0.0.0), the default-information originate command is necessary to advertise 0.0.0.0/0 to the other routers in the area.
·         If the default-information originate command is not used, the default “quad-zero” route will not be propagated.
·         Important: The default route and the default-information originate command are usually only be configured on your “Entrance” or “Gateway” router, the router that connects your network to the outside world.
o    This router is known as the ASBR (Autonomous System Boundary Router)
·         Extra: The always option will propagate a default “quad-zero” route even if one is not configured on this router.

http://www.hub4tech.com/sites/default/files/tutorial/ccnp/ospf52.png

Engineering and Marketing will have 0.0.0.0/0 default routes forwarding packets to the Entrance router.

Engineering and Marketing will have 0.0.0.0/0 default routes forwarding packets to the Entrance router.


show ip route


show ip route


·         O = OSPF routes within the same area (intra-area routes)
·         110/number = Administrative Distance/metric (cumulative 108/bandwidth)
·         E2 = Routes outside of the OSPF routing domain, redistributed into OSPF.
o    Default is E2 with a cost of 20 and does not get modified within the OSPF
o    O IA = OSPF routes from another area (inter-area routes)
o    E1 = Routes outside of the OSPF routing domain and get additional cumulative costs added on by each router, just like other OSPF routes.


show ip ospf


show ip ospf


show ip ospf interface


show ip ospf interface


show ip ospf neighbor

show ip ospf neighbour


o    In this example, we are the DR
o    DROTHER may be in FULL or 2 WAY state, both cases are normal.
o    Usually if there are multiple DROTHERs, they will be in either FULL or 2WAY state but not both.


debug ip ospf adj (adjacency)


debug ip ospf adj (adjacency)


o    Displays adjacency information including Hello processing, DR/BDR election, authentication, and the “Steps to OSPF Operation.”


debug ip ospf events


debug ip ospf events


o    Shows much of the same information as debug ip ospf adj in the previous slide including, adjacencies, flooding information, designated router selection, and shortest path first (SPF) calculation.
o    This information is also displayed with debug ip ospf events.
o    R = Received
o    C = Current (?)















OSPF Configuration Commands – Review
Required Commands:


Rtr(config)# router ospf process-id
Rtr(config-router)# network address wildcard-mask area area-id



Optional Commands:


Rtr(config-router)# default-information originate (Send default)
Rtr(config-router)# area area authentication  (Plain authen.)
Rtr(config-router)# area area authentication message-digest
                                              (md5 authen.)
Rtr(config)# interface loopback number      (Configure lo as RtrID)
Rtr(config)# interface type slot/port
Rtr(config-if)# ip ospf priority <0-255>      (DR/BDR election)
Rtr(config-if)# bandwidth kbps           (Modify default bandwdth)
RTB(config-if)# ip ospf cost cost        (Modify inter. cost)
Rtr(config-if)# ip ospf hello-interval seconds     (Modify Hello)
Rtr(config-if)# ip ospf dead-interval seconds      (Modify Dead)
Rtr(config-if)# ip ospf authentication-key passwd (Plain/md5authen)
Rtr(config-if)# ip ospf message-digest-key key-id md5 password



Router# show ip route
Router# show ip ospf
Router# show ip ospf interface
Router# show ip ospf neighbor
Router# show ip ospf database
Router# debug ip ospf adj
Router# debug ip ospf events























Configuring OSPF over NBMA

NBMA Overview


NBMA Overview


·         NBMA networks can create problems with OSPF operation, specifically with the exchange of multicast Hello packets.
·         NonBroadcast routers that belong to the same IP subnetwork and will attempt to elect a DR and a BDR.
·         However, these routers cannot hold a valid election if they cannot receive multicast Hellos from every other router on the network. Without administrative intervention, a strange election takes place. As far as RTA is concerned, RTC is not participating. Likewise, RTC goes through the election process oblivious to RTA. This botched election can lead to problems if the central router, RTB, is not elected the DR.
·         The Cisco IOS offers several options for configuring OSPF to overcome NBMA limitations, including the OSPF neighbor command, point-to-point subinterfaces, and point-to-multipoint configuration. The solutions that are available depend on the current NBMA network topology.


NBMA Overview


NBMA Overview


·         NonBroadcast routers that belong to the same IP subnetwork and will attempt to elect a DR and a BDR.
·         However, these routers cannot hold a valid election if they cannot receive multicast Hellos from every other router on the network. Without administrative intervention, a strange election takes place.
·         As far as RTA is concerned, RTC is not participating.
·         Likewise, RTC goes through the election process oblivious to RTA.
·         This botched election can lead to problems if the central router, RTB, is not elected the DR.
·         The Cisco IOS offers several options for configuring OSPF to overcome NBMA limitations, including the OSPF neighbor command, point-to-point subinterfaces, and point-to-multipoint configuration.
·         The solutions that are available depend on the current NBMA network topology.




Hub and Spoke

Hub and Spoke


·         The hub-and-spoke topology is a cost effective WAN solution that introduces a single point of failure, the hub router.
·         Organizations typically use Frame Relay because it is inexpensive, not because it is fault tolerant.
·         Since dedicated leased lines typically carry mission critical data, an economical Frame Relay topology, such as hub-and-spoke, makes sense.
·         Unfortunately, the neighbor command that worked with a full-mesh topology does not work as well with the hub-and-spoke topology.
·         The hub router sees all the spoke routers and can send routing information to them using the neighbor command, but the spoke routers can send Hellos only to the hub. (no full mesh PVCs)


Hub and Spoke – Point-to-Point


Hub and Spoke – Point-to-Point interfaces


·         To avoid the DR and BDR issue altogether by breaking the network into point-to-point connections. Point-to-point networks will not elect a DR or a BDR.
·         Although they make OSPF configuration straightforward, point-to-point networks have major drawbacks when used with a hub-and-spoke topology.
·         Subnets must be allocated for each link.
·         This can lead to WAN addressing that is complex and difficult to manage.
·         The WAN addressing issue can be avoided by using IP unnumbered, but many organizations have WAN-management policies that prevent using this feature. Are there any possible alternatives to a point-to-point configuration?


Hub and Spoke – Point-to-multipoint


Hub and Spoke – Point-to-multipoint interfaces


·         In a point-to-multipoint network, a hub router is directly connected to multiple spoke routers, but all the WAN interfaces are addressed on the same subnet.
·         This logical topology was seen earlier in the module.
·         However, it was also learned that OSPF does not work properly as an NBMA OSPF network type.
·         By manually changing the OSPF network type to point-to-multipoint, this logical topology can then work.
·         Routing between RTA and RTC will go through the router that has virtual circuits to both routers, RTB.
·         Notice that it is not necessary to configure neighbors when using this feature. Inverse ARP will discover them.


Point-to-multipoint networks have the following properties:



·         Adjacencies are established between all neighboring routers. There is no DR or BDR for a point-to-multipoint network. No network LSA is originated for point-to-multipoint networks. Router priority is not configured for point-to-multipoint interfaces or for neighbors on point-to-multipoint networks.
·         When originating a router LSA, the point-to-multipoint interface is reported as a collection of point-to-point links to all the adjacent neighbors on the interface. This is together with a single stub link advertising the IP address of the interface with a cost of 0.



Configuration


Hub and Spoke – Configuration


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